![]() The visual design drew from Medieval Persia with added fantastical elements. While series creator Jordan Mechner acted as a creative consultant and contributed to the narrative, he was mostly uninvolved. Production began in 1997 and lasted over two years. Taking the role of the titular unnamed character rescuing his bride from a monstrous suitor's schemes, gameplay follows the Prince as he explores environments, platforming and solving puzzles while engaging in combat scenarios. A port for the Dreamcast was developed by Avalanche Software and published by Mattel Interactive in North America the following year under the title Prince of Persia: Arabian Nights. Prince of Persia 3D is a 1999 action-adventure video game developed by Mindscape, and published by Red Orb Entertainment for Microsoft Windows.
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